Fix ScreenHowToPlay:: Now displays until all the hard-coded steps are gone (SecondsToShow metric), and added into Player.cpp a value to show/hide judgment messages (miss/perfect etc*). This is turned OFF by default so everything still shows the judgment, except for ScreenHowToPlay
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@@ -33,6 +33,10 @@ class NoteData
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/* Pad m_TapNotes so it includes the row "rows". */
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void PadTapNotes(int rows);
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private:
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public:
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/* Set up to hold the data in From; same number of tracks, same
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* divisor. Doesn't allocate or copy anything. */
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@@ -41,7 +45,7 @@ public:
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NoteData();
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~NoteData();
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void Init();
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int GetNumTracks() const;
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void SetNumTracks( int iNewNumTracks );
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