fixed wrong tap darking w/ reverse
working on course Ranking
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@@ -650,7 +650,7 @@ void NoteDisplay::DrawTap( const int iCol, const float fBeat, const bool bOnSame
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const float fXPos = ArrowGetXPos( m_PlayerNumber, iCol, fYPos );
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const float fAlpha = ArrowGetAlpha( m_PlayerNumber, fYPos, fPercentFadeToFail );
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const float fGlow = ArrowGetGlow( m_PlayerNumber, fYPos, fPercentFadeToFail );
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const float fColorScale = ArrowGetBrightness( m_PlayerNumber, fYPos ) * SCALE(fLife,0,1,0.2f,1);
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const float fColorScale = ArrowGetBrightness( m_PlayerNumber, fYOffset ) * SCALE(fLife,0,1,0.2f,1);
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RageColor diffuse = RageColor(fColorScale,fColorScale,fColorScale,fAlpha);
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RageColor glow = RageColor(1,1,1,fGlow);
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