varying lifebar amounts for HowToPlay screen
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@@ -46,7 +46,9 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
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m_LifeMeterBar.SetXY( 480, 40 );
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// we need to be a little lower than half if we want to hit
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// zero with the actual miss steps. cheat.
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m_LifeMeterBar.ChangeLife(TNS_MISS);
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// m_LifeMeterBar.ChangeLife(TNS_MISS);
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// nicer fix :P it depends on difficulty
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m_LifeMeterBar.FillForHowToPlay(4, 6);
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// Display random character+pad
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if( GAMESTATE->m_pCharacters.size() )
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