varying lifebar amounts for HowToPlay screen

This commit is contained in:
Andrew Wong
2003-08-25 19:07:53 +00:00
parent d720fd80ae
commit b114026d40
3 changed files with 17 additions and 1 deletions
+3 -1
View File
@@ -46,7 +46,9 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
m_LifeMeterBar.SetXY( 480, 40 );
// we need to be a little lower than half if we want to hit
// zero with the actual miss steps. cheat.
m_LifeMeterBar.ChangeLife(TNS_MISS);
// m_LifeMeterBar.ChangeLife(TNS_MISS);
// nicer fix :P it depends on difficulty
m_LifeMeterBar.FillForHowToPlay(4, 6);
// Display random character+pad
if( GAMESTATE->m_pCharacters.size() )