fix refresh rates in d3d
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@@ -488,6 +488,8 @@ CString RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
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#ifndef _XBOX
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g_d3dpp.Flags = 0;
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g_d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
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if( !p.windowed && p.rate != REFRESH_DEFAULT )
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g_d3dpp.FullScreen_RefreshRateInHz = p.rate;
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#else
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if(XGetVideoStandard() == XC_VIDEO_STANDARD_PAL_I)
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{
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