move debug dump earlier
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@@ -76,9 +76,6 @@ RageDisplay::RageDisplay( bool windowed, int width, int height, int bpp, int rat
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{
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LOG->Trace( "RageDisplay::RageDisplay()" );
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/* Give hooks a chance to do some debug init before we try to fire up OpenGL. */
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HOOKS->PreDisplayInit();
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m_oglspecs = new oglspecs_t;
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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@@ -267,6 +267,8 @@ int main(int argc, char* argv[])
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// changed to use time. GetTimeSinceStart is silly because it always return 0! -Chris
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srand( time(NULL) ); // seed number generator
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HOOKS->DumpDebugInfo();
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//
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// Create game objects
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//
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