broadcast bPastHereWeGo

This commit is contained in:
Glenn Maynard
2005-10-10 02:24:58 +00:00
parent eaf7899a1c
commit b0df6d2d68
10 changed files with 14 additions and 12 deletions
+1 -1
View File
@@ -149,7 +149,7 @@ void ScreenHowToPlay::Init()
pStyle->GetTransformedNoteDataForStyle( PLAYER_1, tempNoteData, m_NoteData );
GAMESTATE->m_pCurSong.Set( &m_Song );
GAMESTATE->m_bPastHereWeGo = true;
GAMESTATE->m_bPastHereWeGo.Set( true );
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerController = PC_AUTOPLAY;
m_pPlayer = new Player;