From b05b44d83fa22b86211ce5e067168460598bd013 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 27 Sep 2003 22:41:34 +0000 Subject: [PATCH] fix VC6 compile error --- stepmania/src/ScreenTitleMenu.cpp | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/stepmania/src/ScreenTitleMenu.cpp b/stepmania/src/ScreenTitleMenu.cpp index d75ede1e8a..911121439f 100644 --- a/stepmania/src/ScreenTitleMenu.cpp +++ b/stepmania/src/ScreenTitleMenu.cpp @@ -112,16 +112,18 @@ ScreenTitleMenu::ScreenTitleMenu( CString sClassName ) : ScreenSelect( sClassNam switch( PREFSMAN->m_iCoinMode ) { case COIN_HOME: - for( unsigned i=0; iGetPathToF("ScreenTitleMenu choices") ); - m_textChoice[i].SetHorizAlign( (enum Actor::HorizAlign)MENU_TEXT_ALIGN ); - m_textChoice[i].SetText( NAME(i) ); - m_textChoice[i].SetXY( CHOICES_X, CHOICES_START_Y + i*CHOICES_SPACING_Y ); - m_textChoice[i].SetShadowLength( CHOICES_SHADOW_LENGTH ); - m_textChoice[i].EnableShadow( true ); - this->AddChild( &m_textChoice[i] ); - } + for( unsigned i=0; iGetPathToF("ScreenTitleMenu choices") ); + m_textChoice[i].SetHorizAlign( (enum Actor::HorizAlign)MENU_TEXT_ALIGN ); + m_textChoice[i].SetText( NAME(i) ); + m_textChoice[i].SetXY( CHOICES_X, CHOICES_START_Y + i*CHOICES_SPACING_Y ); + m_textChoice[i].SetShadowLength( CHOICES_SHADOW_LENGTH ); + m_textChoice[i].EnableShadow( true ); + this->AddChild( &m_textChoice[i] ); + } + } break; case COIN_PAY: case COIN_FREE: