sm5svn 2527d15
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+6
-1
@@ -772,13 +772,18 @@ void MusicWheel::UpdateWheelItemDatas( SortOrder so )
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continue;
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// Check that we have enough stages to play this song, and that it's not disabled.
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if( !sc.Matches(WID.m_pSong) )
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if( GAMESTATE->GetNumStagesMultiplierForSong(WID.m_pSong) )
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{
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aiRemove[i] = true;
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continue;
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}
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int iLocked = UNLOCKMAN->SongIsLocked( pSong );
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if( UNLOCKMAN->SongIsLocked(pSong) & LOCKED_DISABLED )
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{
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aiRemove[i] = true;
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continue;
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}
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// If we're on an extra stage, and this song is selected, ignore #SELECTABLE.
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if( pSong != GAMESTATE->m_pCurSong || !GAMESTATE->IsAnExtraStage() )
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