finish draw stats
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@@ -134,7 +134,7 @@ void ScreenManager::Draw()
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if( PREFSMAN && PREFSMAN->m_bShowStats )
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{
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m_textStats.SetText( "??? FPS" );
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m_textStats.SetText( ssprintf("%i FPS\n%i VPF\n%i DPF", DISPLAY->GetFPS(), DISPLAY->GetVPF(), DISPLAY->GetDPF()) );
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m_textStats.Draw();
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}
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for( int p=0; p<NUM_PLAYERS; p++ )
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