Xbox: 0 is a valid socket number

This commit is contained in:
Ryan Dortmans
2004-10-28 07:54:49 +00:00
parent c21d4c2756
commit afef064bbc
+8
View File
@@ -60,7 +60,11 @@ EzSockets::~EzSockets()
//Check to see if the socket has been created
bool EzSockets::check()
{
#if !defined(XBOX)
return sock > SOCKET_NONE;
#else
return sock != INVALID_SOCKET;
#endif
}
bool EzSockets::create()
@@ -94,7 +98,11 @@ bool EzSockets::create(int Protocol, int Type)
state = skDISCONNECTED;
sock = socket(AF_INET, Type, Protocol);
lastCode = sock;
#if !defined(XBOX)
return sock > SOCKET_NONE; //Socket must be Greater than 0
#else
return sock != INVALID_SOCKET;
#endif
}