ScreenSelectStyle2 -> ScreenSelectStyle
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@@ -0,0 +1,81 @@
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local gc = Var("GameCommand");
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local st = gc:GetStyle():GetStyleType();
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local master_pn = GAMESTATE:GetMasterPlayerNumber();
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local pad_file = "";
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if st == "StyleType_OnePlayerOneSide" or st == "StyleType_OnePlayerTwoSides" then
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pad_file = st .. " " .. master_pn;
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elseif st == "StyleType_TwoPlayersTwoSides" then
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pad_file = st;
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else
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assert(0);
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end
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local max_stages = PREFSMAN:GetPreference( "SongsPerPlay" );
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local t = Def.ActorFrame {
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LoadActor( "preview " .. st ) .. {
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InitCommand=cmd(x,SCREEN_CENTER_X-150;y,SCREEN_CENTER_Y+190;vertalign,bottom);
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OnCommand=cmd(cropbottom,1;fadebottom,1;linear,.2;cropbottom,0;fadebottom,0);
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OffCommand=cmd(croptop,0;fadetop,0;linear,.2;croptop,1;fadetop,1);
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GainFocusCommand=cmd(visible,true);
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LoseFocusCommand=cmd(visible,false);
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};
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Def.ActorFrame {
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InitCommand=cmd(x,SCREEN_CENTER_X+156;y,SCREEN_CENTER_Y+52;);
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OnCommand=cmd(addy,280;decelerate,.22;addy,-280);
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OffCommand=cmd(accelerate,.22;addy,280);
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GainFocusCommand=cmd(visible,true);
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LoseFocusCommand=cmd(visible,false);
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LoadActor( "card frame " .. st );
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LoadFont( "_sf square head 26px" ) .. {
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InitCommand=cmd(y,-51;settext,string.upper(gc:GetText());maxwidth,500;shadowlength,0;);
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};
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LoadFont( "_venacti bold 15px" ) .. {
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InitCommand=cmd(horizalign,left;x,-12;y,-2;maxwidth,300;shadowlength,0;diffuse,color("#000000"););
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BeginCommand=function(self)
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if st == "StyleType_OnePlayerTwoSides" then
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self:settext("ONE PLAYER USES\nTWO CONTROLLERS");
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else
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self:settext("EACH PLAYER USES\nONE CONTROLLER");
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end
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end;
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};
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LoadFont( "_venacti bold 15px" ) .. {
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InitCommand=cmd(horizalign,right;x,98;y,42;settext,"MAX STAGE/";maxwidth,300;shadowlength,0;diffuse,color("#32d545"););
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};
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LoadFont( "_venacti bold 15px" ) .. {
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InitCommand=cmd(horizalign,right;x,120;y,42;settext,max_stages;maxwidth,100;shadowlength,0;diffuse,color("#259c33"););
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};
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LoadActor( "card " .. pad_file ) .. {
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InitCommand=cmd(x,-82;y,8;);
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};
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};
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Def.ActorFrame {
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InitCommand=cmd(x,SCREEN_CENTER_X+20+gc:GetIndex()*106;y,SCREEN_CENTER_Y-90;);
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OnCommand=cmd(runcommandsonleaves,cmd(diffusealpha,0;sleep,gc:GetIndex()/12;linear,.16;diffusealpha,1;););
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OffCommand=cmd(runcommandsonleaves,cmd(diffusealpha,1;sleep,gc:GetIndex()/12;linear,.16;diffusealpha,0;););
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LoadActor( "icon frame focus" ) .. {
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GainFocusCommand=cmd(visible,true);
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LoseFocusCommand=cmd(visible,false);
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};
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LoadActor( "icon frame nofocus" ) .. {
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GainFocusCommand=cmd(visible,false);
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LoseFocusCommand=cmd(visible,true);
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};
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LoadActor( "icon glow" ) .. {
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InitCommand=cmd(blend,"BlendMode_Add");
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GainFocusCommand=cmd(diffuseshift;visible,true);
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LoseFocusCommand=cmd(stopeffect;visible,false);
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};
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LoadFont( "_terminator two 18px" ) .. {
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InitCommand=cmd(y,-28;settext,string.upper(gc:GetText());shadowlength,0;maxwidth,80;);
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};
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Def.ActorFrame {
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InitCommand=cmd(y,10;);
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LoadActor( "icon " .. pad_file ) .. {
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InitCommand=cmd(;);
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};
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};
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};
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};
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return t;
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