diff --git a/stepmania/src/GameManager.cpp b/stepmania/src/GameManager.cpp index 4923dca3eb..96ee1537bf 100644 --- a/stepmania/src/GameManager.cpp +++ b/stepmania/src/GameManager.cpp @@ -2779,7 +2779,7 @@ GameDef* GameManager::GetGameDefForGame( Game g ) void GameManager::GetStylesForGame( Game game, vector& aStylesAddTo, bool editor ) { - for( int s=0; sm_Game != game) @@ -2795,7 +2795,7 @@ void GameManager::GetStylesForGame( Game game, vector& aStylesA const StyleDef* GameManager::GetEditorStyleForNotesType( StepsType st ) { - for( int s=0; sm_StepsType == st && style->m_bUsedForEdit ) @@ -2812,7 +2812,7 @@ void GameManager::GetNotesTypesForGame( Game game, vector& aNotesType FOREACH_StepsType( st ) { bool found = false; - for( int s=0; !found && sm_Game != game ) @@ -2832,7 +2832,7 @@ void GameManager::GetNotesTypesForGame( Game game, vector& aNotesType const StyleDef* GameManager::GetDemonstrationStyleForGame( Game game ) { - for( int s=0; sm_Game == game && style->m_bUsedForDemonstration ) @@ -2845,7 +2845,7 @@ const StyleDef* GameManager::GetDemonstrationStyleForGame( Game game ) const StyleDef* GameManager::GetHowToPlayStyleForGame( Game game ) { - for( int s=0; sm_Game == game && style->m_bUsedForHowToPlay ) @@ -2952,7 +2952,7 @@ Game GameManager::StringToGameType( CString sGameType ) const StyleDef* GameManager::GameAndStringToStyle( Game game, CString sStyle ) { - for( int s=0; sm_Game != game )