From afb69ddb7b1763590e0bc2e8b4c7228675afa267 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 20 Aug 2006 22:29:49 +0000 Subject: [PATCH] remove aliases, header --- stepmania/src/Actor.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/stepmania/src/Actor.cpp b/stepmania/src/Actor.cpp index 8d6bba2077..424e9ab923 100644 --- a/stepmania/src/Actor.cpp +++ b/stepmania/src/Actor.cpp @@ -9,7 +9,6 @@ #include "Foreach.h" #include "XmlFile.h" #include "LuaBinding.h" -#include "Command.h" #include "ActorCommands.h" #include "ThemeManager.h" #include "LuaReference.h" @@ -254,11 +253,6 @@ void Actor::LoadFromNode( const RString& sDir, const XNode* pNode ) m_sName = sValue; } - // TODO: Remove these - else if( sKeyName == "BaseRotationXDegrees" ) SetBaseRotationX( StringToFloat(sValue) ); - else if( sKeyName == "BaseRotationYDegrees" ) SetBaseRotationY( StringToFloat(sValue) ); - else if( sKeyName == "BaseRotationZDegrees" ) SetBaseRotationZ( StringToFloat(sValue) ); - else if( sKeyName == "BaseRotationX" ) SetBaseRotationX( StringToFloat(sValue) ); else if( sKeyName == "BaseRotationY" ) SetBaseRotationY( StringToFloat(sValue) ); else if( sKeyName == "BaseRotationZ" ) SetBaseRotationZ( StringToFloat(sValue) );