diff --git a/Docs/Luadoc/Lua.xml b/Docs/Luadoc/Lua.xml
index b7ec9faae6..80bb6b880a 100644
--- a/Docs/Luadoc/Lua.xml
+++ b/Docs/Luadoc/Lua.xml
@@ -271,7 +271,6 @@
-
diff --git a/Docs/Luadoc/LuaDocumentation.xml b/Docs/Luadoc/LuaDocumentation.xml
index e54a10d000..bd725e1eea 100644
--- a/Docs/Luadoc/LuaDocumentation.xml
+++ b/Docs/Luadoc/LuaDocumentation.xml
@@ -580,10 +580,6 @@ save yourself some time, copy this for undocumented things:
Sends the current style to the server.
-
- Loads the specified module.
- require is a core function of Lua's basic library; see the Lua manual for more details.
-
[02 Utilities.lua] Round a number.
diff --git a/src/LuaManager.cpp b/src/LuaManager.cpp
index 691aa7ef57..803e6aea0c 100644
--- a/src/LuaManager.cpp
+++ b/src/LuaManager.cpp
@@ -263,13 +263,6 @@ LuaManager::LuaManager()
lua_pushcfunction( L, luaopen_string ); lua_call( L, 0, 0 );
lua_pushcfunction( L, luaopen_table ); lua_call( L, 0, 0 );
lua_pushcfunction( L, luaopen_debug ); lua_call( L, 0, 0 );
- lua_pushcfunction( L, luaopen_package ); lua_call( L, 0, 0 ); // this one seems safe -shake
- // these two can be dangerous. don't use them
- // (unless you know what you are doing). -aj
-#if 0
- lua_pushcfunction( L, luaopen_io ); lua_call( L, 0, 0 );
- lua_pushcfunction( L, luaopen_os ); lua_call( L, 0, 0 );
-#endif
// Store the thread pool in a table on the stack, in the main thread.
#define THREAD_POOL 1