Clean up some messages. I'm not too crazy about this; we should have parameters

to messages, and unify them with actor messages instead of having two major,
distinct, functionally similar messaging systems.   This is an improvement over
a chunk of messages that are handled differently than all other messages, though.
This commit is contained in:
Glenn Maynard
2006-02-23 23:50:32 +00:00
parent e63cfef561
commit af7fb8a25c
5 changed files with 30 additions and 30 deletions
-23
View File
@@ -18,29 +18,6 @@ enum ScreenMessage {
SM_Success,
SM_Failure,
// messages sent by Combo
SM_PlayToasty,
SM_100Combo,
SM_200Combo,
SM_300Combo,
SM_400Combo,
SM_500Combo,
SM_600Combo,
SM_700Combo,
SM_800Combo,
SM_900Combo,
SM_1000Combo,
SM_ComboStopped,
SM_ComboContinuing,
SM_MissComboAborted,
SM_BattleTrickLevel1,
SM_BattleTrickLevel2,
SM_BattleTrickLevel3,
SM_BattleDamageLevel1,
SM_BattleDamageLevel2,
SM_BattleDamageLevel3,
SM_User,
SM_Invalid = 999999