Clean up some messages. I'm not too crazy about this; we should have parameters
to messages, and unify them with actor messages instead of having two major, distinct, functionally similar messaging systems. This is an improvement over a chunk of messages that are handled differently than all other messages, though.
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@@ -5,10 +5,13 @@
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#include "ScoreKeeper.h"
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#include "Attack.h"
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#include "ScreenMessage.h"
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class Steps;
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class Song;
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struct RadarValues;
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AutoScreenMessage( SM_PlayToasty );
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class ScoreKeeperNormal: public ScoreKeeper
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{
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int m_iScoreRemainder;
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