From af0211c6a9af6cf00b3111e213c095ae47938e9b Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sat, 18 Aug 2007 02:08:37 +0000 Subject: [PATCH] This should be checking if the player is enabled, not if the font is not null. --- stepmania/src/ScreenNetEvaluation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenNetEvaluation.cpp b/stepmania/src/ScreenNetEvaluation.cpp index c9a23e27a6..d6e9500d3c 100644 --- a/stepmania/src/ScreenNetEvaluation.cpp +++ b/stepmania/src/ScreenNetEvaluation.cpp @@ -193,7 +193,7 @@ void ScreenNetEvaluation::UpdateStats() for( int j=0; jIsPlayerEnabled(m_pActivePlayer) ) // XXX: Why would this not be the case? -- Steve m_textJudgeNumbers[j][m_pActivePlayer].SetText( ssprintf("%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j]) ); }