[ScreenSystemLayer] restore "Not Present" text in CoinMode_Home

(also gave a possible answer to the comment added during the removal of pay mode)
This commit is contained in:
freem
2014-08-02 00:38:27 -07:00
committed by Jonathan Payne
parent a9056c20d1
commit aef6e287f9
+6 -2
View File
@@ -100,7 +100,11 @@ namespace
switch( GAMESTATE->GetCoinMode() ) switch( GAMESTATE->GetCoinMode() )
{ {
case CoinMode_Home: case CoinMode_Home:
if( GAMESTATE->PlayersCanJoin() )
return CREDITS_PRESS_START.GetValue(); return CREDITS_PRESS_START.GetValue();
else
return CREDITS_NOT_PRESENT.GetValue();
case CoinMode_Pay: case CoinMode_Pay:
// GCC is picky and needs this to be bracketed // GCC is picky and needs this to be bracketed
{ {
@@ -119,8 +123,8 @@ namespace
default: // CoinMode_Free default: // CoinMode_Free
if( GAMESTATE->PlayersCanJoin() ) if( GAMESTATE->PlayersCanJoin() )
return CREDITS_FREE_PLAY.GetValue(); return CREDITS_FREE_PLAY.GetValue();
// TODO: What should be displayed if players // TODO: What should be displayed if players can't join in free mode?
// can't join in free mode? // Probably something like "Please Wait" or "Cannot Join"? -freem
} }
} }
return RString(); return RString();