No, not really.

This commit is contained in:
Steve Checkoway
2006-07-23 23:49:52 +00:00
parent d671011285
commit aef5009bfc
+1 -5
View File
@@ -49,7 +49,7 @@ RString ATTACK_DISPLAY_X_NAME( size_t p, size_t both_sides ) { return "AttackDis
static const float StepSearchDistance = 1.0f;
static const float JUMP_WINDOW_SECONDS = 0.25f;
float AdjustedWindowSeconds( TimingWindow tw )
static float ADJUSTED_WINDOW_SECONDS( TimingWindow tw )
{
float fSecs = PREFSMAN->m_fTimingWindowSeconds[tw];
fSecs *= PREFSMAN->m_fTimingWindowScale;
@@ -57,10 +57,6 @@ float AdjustedWindowSeconds( TimingWindow tw )
return fSecs;
}
//is this define really needed, if not I'll remove it
#define ADJUSTED_WINDOW_SECONDS( tw ) AdjustedWindowSeconds( tw )
Player::Player( NoteData &nd, bool bShowNoteField, bool bShowJudgment ) : m_NoteData(nd)
{
m_bLoaded = false;