remove title menu special case (just one of several)

This commit is contained in:
Glenn Maynard
2005-06-25 02:03:37 +00:00
parent f94ff70548
commit ae70c15818
-9
View File
@@ -31,15 +31,6 @@ ScreenTitleMenu::ScreenTitleMenu( CString sScreenName ) :
{
LOG->Trace( "ScreenTitleMenu::ScreenTitleMenu()" );
// Don't show screen title menu (says "Press Start")
// if there are 0 credits and inserted and CoinMode is pay.
if( GAMESTATE->GetCoinMode() == COIN_MODE_PAY &&
GAMESTATE->m_iCoins < PREFSMAN->m_iCoinsPerCredit )
{
SCREENMAN->SetNewScreen( INITIAL_SCREEN );
return;
}
/* XXX We really need two common calls: 1, something run when exiting from gameplay
* (to do this reset), and 2, something run when entering gameplay, to apply default
* options. Having special cases in attract screens and the title menu to reset