From ae57faa18d5d6d3cfe35a02a33ce5ba697cecb18 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Wed, 23 Mar 2005 03:41:40 +0000 Subject: [PATCH] add change sound --- stepmania/Themes/default/Sounds/ScreenTextEntry change.redir | 1 + stepmania/src/ScreenTextEntry.cpp | 3 +++ stepmania/src/ScreenTextEntry.h | 1 + 3 files changed, 5 insertions(+) create mode 100644 stepmania/Themes/default/Sounds/ScreenTextEntry change.redir diff --git a/stepmania/Themes/default/Sounds/ScreenTextEntry change.redir b/stepmania/Themes/default/Sounds/ScreenTextEntry change.redir new file mode 100644 index 0000000000..2d211773e6 --- /dev/null +++ b/stepmania/Themes/default/Sounds/ScreenTextEntry change.redir @@ -0,0 +1 @@ +EditMenu row diff --git a/stepmania/src/ScreenTextEntry.cpp b/stepmania/src/ScreenTextEntry.cpp index f196ddd9d0..5b16a670fd 100644 --- a/stepmania/src/ScreenTextEntry.cpp +++ b/stepmania/src/ScreenTextEntry.cpp @@ -123,6 +123,7 @@ void ScreenTextEntry::Init() m_sndType.Load( THEME->GetPathS(m_sName,"type"), true ); m_sndBackspace.Load( THEME->GetPathS(m_sName,"backspace"), true ); + m_sndChange.Load( THEME->GetPathS(m_sName,"change"), true ); } ScreenTextEntry::~ScreenTextEntry() @@ -208,6 +209,7 @@ void ScreenTextEntry::MoveX( int iDir ) } while( sKey == "" ); + m_sndChange.Play(); PositionCursor(); } @@ -239,6 +241,7 @@ void ScreenTextEntry::MoveY( int iDir ) } while( sKey == "" ); + m_sndChange.Play(); PositionCursor(); } diff --git a/stepmania/src/ScreenTextEntry.h b/stepmania/src/ScreenTextEntry.h index 3ab94e70d2..22b5327827 100644 --- a/stepmania/src/ScreenTextEntry.h +++ b/stepmania/src/ScreenTextEntry.h @@ -83,6 +83,7 @@ protected: RageSound m_sndType; RageSound m_sndBackspace; + RageSound m_sndChange; };