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@@ -13,16 +13,22 @@ class TextBanner : public ActorFrame
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public:
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TextBanner();
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TextBanner( const TextBanner &cpy );
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virtual TextBanner *Copy() const;
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void LoadFromNode( const XNode* pNode );
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void Load( RString sType ); // load metrics
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void LoadFromSong( Song* pSong );
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void LoadFromSong( Song *pSong );
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void LoadFromString(
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const RString &sDisplayTitle, const RString &sTranslitTitle,
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const RString &sDisplaySubTitle, const RString &sTranslitSubTitle,
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const RString &sDisplayArtist, const RString &sTranslitArtist );
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// Lua
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void PushSelf( lua_State *L );
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private:
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void LoadInternal(
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Song* pSong,
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Song *pSong,
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const RString &sDisplayTitle, const RString &sTranslitTitle,
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const RString &sDisplaySubTitle, const RString &sTranslitSubTitle,
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const RString &sDisplayArtist, const RString &sTranslitArtist );
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@@ -31,7 +37,7 @@ private:
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BitmapText m_textTitle, m_textSubTitle, m_textArtist;
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ThemeMetric<RString> ARTIST_PREPEND_STRING;
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RString m_sArtistPrependString;
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};
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#endif
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