position scroller items so that the items' will start from their resting position when they execute their OnCommand.
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@@ -149,11 +149,19 @@ void ScreenSelectMaster::Init()
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m_sprScroll[c][*p]->SetName( sElement );
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m_Scroller[*p].AddChild( m_sprScroll[c][*p] );
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}
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}
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LUA->UnsetGlobal( "ThisGameCommand" );
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}
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// position scroller items so that the items' will start from their resting
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// position when they execute their OnCommand.
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if( SHOW_SCROLLER )
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{
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FOREACH( PlayerNumber, vpns, p )
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m_Scroller[*p].PositionItems();
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}
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for( int page=0; page<NUM_PAGES; page++ )
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{
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