temporarily disable crypt
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@@ -69,7 +69,7 @@ PlayerAI.cpp PlayerAI.h PlayerNumber.cpp PlayerNumber.h PlayerOptions.cpp Player
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ScoreKeeper.h ScoreKeeperMAX2.cpp ScoreKeeperMAX2.h ScoreKeeperRave.cpp ScoreKeeperRave.h \
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ScoreKeeper.h ScoreKeeperMAX2.cpp ScoreKeeperMAX2.h ScoreKeeperRave.cpp ScoreKeeperRave.h \
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Song.cpp song.h SongCacheIndex.cpp SongCacheIndex.h SongOptions.cpp SongOptions.h StageStats.cpp StageStats.h Steps.cpp Steps.h \
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Song.cpp song.h SongCacheIndex.cpp SongCacheIndex.h SongOptions.cpp SongOptions.h StageStats.cpp StageStats.h Steps.cpp Steps.h \
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Style.h StyleDef.cpp StyleDef.h StyleInput.h TimingData.cpp TimingData.h TitleSubstitution.cpp TitleSubstitution.h \
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Style.h StyleDef.cpp StyleDef.h StyleInput.h TimingData.cpp TimingData.h TitleSubstitution.cpp TitleSubstitution.h \
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CryptHelpers.cpp CryptHelpers.h LuaHelpers.cpp LuaHelpers.h LuaFunctions.h
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LuaHelpers.cpp LuaHelpers.h LuaFunctions.h
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FileTypes = IniFile.cpp IniFile.h MsdFile.cpp MsdFile.h XmlFile.cpp XmlFile.h
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FileTypes = IniFile.cpp IniFile.h MsdFile.cpp MsdFile.h XmlFile.cpp XmlFile.h
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@@ -218,7 +218,9 @@ crypto51/algparam.cpp crypto51/asn.cpp crypto51/basecode.cpp crypto51/channels.c
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stepmania_SOURCES = $(Screens) $(DataStructures) $(FileTypes) $(StepMania) $(Arch) \
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stepmania_SOURCES = $(Screens) $(DataStructures) $(FileTypes) $(StepMania) $(Arch) \
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$(ActorsInGameplayAndMenus) $(ActorsInMenus) $(ActorsInGameplay) \
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$(ActorsInGameplayAndMenus) $(ActorsInMenus) $(ActorsInGameplay) \
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$(Rage) $(Actors) $(GlobalSingletons) $(cryptlib)
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$(Rage) $(Actors) $(GlobalSingletons)
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# Disabled for a13
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#stepmania_SOURCES += CryptHelpers.cpp CryptHelpers.h $(cryptlib)
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stepmania_LDADD = \
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stepmania_LDADD = \
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$(GL_LIBS) \
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$(GL_LIBS) \
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