Allow setting lives, regular drain type, bar and battery from SongOptions::FromString.
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@@ -91,6 +91,14 @@ void SongOptions::FromString( CString sOptions )
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ASSERT( ret == 1 );
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}
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matches.clear();
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Regex lives("^([0-9]+) ?(lives|life)$");
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if( lives.Compare(sBit, matches) )
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{
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int ret = sscanf( matches[0], "%i", &m_iBatteryLives );
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ASSERT( ret == 1 );
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}
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CStringArray asParts;
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split( sBit, " ", asParts, true );
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bool on = true;
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@@ -106,12 +114,15 @@ void SongOptions::FromString( CString sOptions )
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else if( sBit == "suddendeath" ) m_DrainType = DRAIN_SUDDEN_DEATH;
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else if( sBit == "power-drop" ) m_DrainType = DRAIN_NO_RECOVER;
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else if( sBit == "death" ) m_DrainType = DRAIN_SUDDEN_DEATH;
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else if( sBit == "normal-drain" ) m_DrainType = DRAIN_NORMAL;
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else if( sBit == "failarcade" ) m_FailType = FAIL_ARCADE;
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else if( sBit == "failendofsong" ) m_FailType = FAIL_END_OF_SONG;
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else if( sBit == "failoff" ) m_FailType = FAIL_OFF;
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else if( sBit == "assisttick" ) m_bAssistTick = on;
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else if( sBit == "autosync" ) m_bAutoSync = on;
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else if( sBit == "savescore" ) m_bSaveScore = on;
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else if( sBit == "bar" ) m_LifeType = LIFE_BAR;
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else if( sBit == "battery" ) m_LifeType = LIFE_BATTERY;
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}
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}
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