diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 5a4d3c179a..14a92674d8 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1200,6 +1200,9 @@ void ScreenGameplay::Update( float fDeltaTime ) * SM_BeginFailed if all players failed, and kill dead Oni players. */ void ScreenGameplay::UpdateCheckFail() { + if( GAMESTATE->m_SongOptions.m_FailType == SongOptions::FAIL_OFF ) + return; + // check for individual fail for ( int pn=0; pn