Updated ScreenHowToPlay code to include dancer. I know it's a bit rough and too-fast paced right now, but that will all be fixed tonight when I get home and re-commit.
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@@ -57,6 +57,8 @@ public:
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void AdvanceFrame (float dt);
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virtual void SetState( int iNewState );
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float GetCurFrame();
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void SetFrame( float fNewFrame );
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virtual int GetNumStates();
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