Updated ScreenHowToPlay code to include dancer. I know it's a bit rough and too-fast paced right now, but that will all be fixed tonight when I get home and re-commit.
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@@ -59,6 +59,7 @@ DancingCharacters::DancingCharacters()
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m_Character[p].LoadMilkshapeAsciiBones( "rest", pChar->GetRestAnimationPath() );
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m_Character[p].LoadMilkshapeAsciiBones( "warmup", pChar->GetWarmUpAnimationPath() );
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m_Character[p].LoadMilkshapeAsciiBones( "dance", pChar->GetDanceAnimationPath() );
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m_Character[p].LoadMilkshapeAsciiBones( "howtoplay", pChar->GetHowToPlayAnimationPath() );
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m_Character[p].PlayAnimation( "rest" );
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this->AddChild( &m_Character[p] );
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}
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