Updated ScreenHowToPlay code to include dancer. I know it's a bit rough and too-fast paced right now, but that will all be fixed tonight when I get home and re-commit.

This commit is contained in:
Kevin Slaughter
2003-07-31 11:31:24 +00:00
parent 3eddc31009
commit adc19d0a15
14 changed files with 119 additions and 8 deletions
+1
View File
@@ -59,6 +59,7 @@ DancingCharacters::DancingCharacters()
m_Character[p].LoadMilkshapeAsciiBones( "rest", pChar->GetRestAnimationPath() );
m_Character[p].LoadMilkshapeAsciiBones( "warmup", pChar->GetWarmUpAnimationPath() );
m_Character[p].LoadMilkshapeAsciiBones( "dance", pChar->GetDanceAnimationPath() );
m_Character[p].LoadMilkshapeAsciiBones( "howtoplay", pChar->GetHowToPlayAnimationPath() );
m_Character[p].PlayAnimation( "rest" );
this->AddChild( &m_Character[p] );
}