Restore storing to 6 decimals.
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+17
-17
@@ -44,16 +44,16 @@ struct TimingTagWriter {
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void Write( const int row, const char *value )
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{
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m_pvsLines->push_back( m_sNext + ssprintf( "%.3f=%s", NoteRowToBeat(row), value ) );
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m_pvsLines->push_back( m_sNext + ssprintf( "%.6f=%s", NoteRowToBeat(row), value ) );
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m_sNext = ",";
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}
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void Write( const int row, const float value ) { Write( row, ssprintf( "%.3f", value ) ); }
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void Write( const int row, const float value ) { Write( row, ssprintf( "%.6f", value ) ); }
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void Write( const int row, const int value ) { Write( row, ssprintf( "%d", value ) ); }
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void Write( const int row, const int a, const int b ) { Write( row, ssprintf( "%d=%d", a, b ) ); }
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void Write( const int row, const float a, const float b ) { Write( row, ssprintf( "%.3f=%.3f", a, b) ); }
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void Write( const int row, const float a, const float b ) { Write( row, ssprintf( "%.6f=%.6f", a, b) ); }
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void Write( const int row, const float a, const float b, const unsigned short c )
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{ Write( row, ssprintf( "%.3f=%.3f=%hd", a, b, c) ); }
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{ Write( row, ssprintf( "%.6f=%.6f=%hd", a, b, c) ); }
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void Init( const RString sTag ) { m_sNext = "#" + sTag + ":"; }
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void Finish( ) { m_pvsLines->push_back( ( m_sNext != "," ? m_sNext : "" ) + ";" ); }
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@@ -239,9 +239,9 @@ static void WriteGlobalTags( RageFile &f, const Song &out )
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f.PutLine( "#INSTRUMENTTRACK:" + s + ";\n" );
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}
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}
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f.PutLine( ssprintf( "#OFFSET:%.3f;", out.m_SongTiming.m_fBeat0OffsetInSeconds ) );
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f.PutLine( ssprintf( "#SAMPLESTART:%.3f;", out.m_fMusicSampleStartSeconds ) );
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f.PutLine( ssprintf( "#SAMPLELENGTH:%.3f;", out.m_fMusicSampleLengthSeconds ) );
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f.PutLine( ssprintf( "#OFFSET:%.6f;", out.m_SongTiming.m_fBeat0OffsetInSeconds ) );
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f.PutLine( ssprintf( "#SAMPLESTART:%.6f;", out.m_fMusicSampleStartSeconds ) );
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f.PutLine( ssprintf( "#SAMPLELENGTH:%.6f;", out.m_fMusicSampleLengthSeconds ) );
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f.Write( "#SELECTABLE:" );
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switch(out.m_SelectionDisplay)
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@@ -260,9 +260,9 @@ static void WriteGlobalTags( RageFile &f, const Song &out )
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break;
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case DISPLAY_BPM_SPECIFIED:
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if( out.m_fSpecifiedBPMMin == out.m_fSpecifiedBPMMax )
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f.PutLine( ssprintf( "#DISPLAYBPM:%.3f;", out.m_fSpecifiedBPMMin ) );
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f.PutLine( ssprintf( "#DISPLAYBPM:%.6f;", out.m_fSpecifiedBPMMin ) );
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else
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f.PutLine( ssprintf( "#DISPLAYBPM:%.3f:%.3f;", out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
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f.PutLine( ssprintf( "#DISPLAYBPM:%.6f:%.6f;", out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax ) );
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break;
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case DISPLAY_BPM_RANDOM:
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f.PutLine( ssprintf( "#DISPLAYBPM:*;" ) );
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@@ -272,7 +272,7 @@ static void WriteGlobalTags( RageFile &f, const Song &out )
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WriteTimingTags( f, out.m_SongTiming, true );
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if( out.GetSpecifiedLastSecond() > 0 )
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f.PutLine( ssprintf("#LASTSECONDHINT:%.3f;", out.GetSpecifiedLastSecond()) );
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f.PutLine( ssprintf("#LASTSECONDHINT:%.6f;", out.GetSpecifiedLastSecond()) );
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FOREACH_BackgroundLayer( b )
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{
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@@ -363,7 +363,7 @@ static RString GetSSCNoteData( const Song &song, const Steps &in, bool bSavingCa
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{
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const RadarValues &rv = in.GetRadarValues( pn );
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FOREACH_ENUM( RadarCategory, rc )
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asRadarValues.push_back( ssprintf("%.3f", rv[rc]) );
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asRadarValues.push_back( ssprintf("%.6f", rv[rc]) );
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}
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lines.push_back( ssprintf( "#RADARVALUES:%s;", join(",",asRadarValues).c_str() ) );
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@@ -372,7 +372,7 @@ static RString GetSSCNoteData( const Song &song, const Steps &in, bool bSavingCa
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// XXX: Is there a better way to write this?
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if (const_cast<TimingData &>(song.m_SongTiming) != in.m_Timing)
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{
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lines.push_back( ssprintf( "#OFFSET:%.3f;", in.m_Timing.m_fBeat0OffsetInSeconds ) );
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lines.push_back( ssprintf( "#OFFSET:%.f;", in.m_Timing.m_fBeat0OffsetInSeconds ) );
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GetTimingTags( lines, in.m_Timing );
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}
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@@ -390,9 +390,9 @@ static RString GetSSCNoteData( const Song &song, const Steps &in, bool bSavingCa
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float small = in.GetMinBPM();
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float big = in.GetMaxBPM();
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if (small == big)
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lines.push_back( ssprintf( "#DISPLAYBPM:%.3f;", small ) );
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lines.push_back( ssprintf( "#DISPLAYBPM:%.6f;", small ) );
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else
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lines.push_back( ssprintf( "#DISPLAYBPM:%.3f:%.3f;", small, big ) );
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lines.push_back( ssprintf( "#DISPLAYBPM:%.6f:%.6f;", small, big ) );
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break;
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}
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case DISPLAY_BPM_RANDOM:
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@@ -439,12 +439,12 @@ bool NotesWriterSSC::Write( RString sPath, const Song &out, const vector<Steps*>
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if( bSavingCache )
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{
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f.PutLine( ssprintf( "// cache tags:" ) );
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f.PutLine( ssprintf( "#FIRSTSECOND:%.3f;", out.GetFirstSecond() ) );
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f.PutLine( ssprintf( "#LASTSECOND:%.3f;", out.GetLastSecond() ) );
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f.PutLine( ssprintf( "#FIRSTSECOND:%.6f;", out.GetFirstSecond() ) );
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f.PutLine( ssprintf( "#LASTSECOND:%.6f;", out.GetLastSecond() ) );
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f.PutLine( ssprintf( "#SONGFILENAME:%s;", out.m_sSongFileName.c_str() ) );
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f.PutLine( ssprintf( "#HASMUSIC:%i;", out.m_bHasMusic ) );
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f.PutLine( ssprintf( "#HASBANNER:%i;", out.m_bHasBanner ) );
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f.PutLine( ssprintf( "#MUSICLENGTH:%.3f;", out.m_fMusicLengthSeconds ) );
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f.PutLine( ssprintf( "#MUSICLENGTH:%.6f;", out.m_fMusicLengthSeconds ) );
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f.PutLine( ssprintf( "// end cache tags" ) );
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}
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