Changed BackgroundEffects files to apply the playback rate to videos. Added GetUpdateRate to ActorFrame and Get/SetDecodeMovie to Sprite. Hope nobody is caught off guard by checkerboard no longer playing videos back at 4x rate.
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@@ -76,6 +76,7 @@ public:
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virtual void HurryTweening( float factor );
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void SetUpdateRate( float fUpdateRate ) { m_fUpdateRate = fUpdateRate; }
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float GetUpdateRate() { return m_fUpdateRate; }
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void SetFOV( float fFOV ) { m_fFOV = fFOV; }
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void SetVanishPoint( float fX, float fY) { m_fVanishX = fX; m_fVanishY = fY; }
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