Changed BackgroundEffects files to apply the playback rate to videos. Added GetUpdateRate to ActorFrame and Get/SetDecodeMovie to Sprite. Hope nobody is caught off guard by checkerboard no longer playing videos back at 4x rate.
This commit is contained in:
@@ -3,10 +3,18 @@ local Color2 = color(Var "Color2");
|
||||
|
||||
-- Alternating files being played back at once
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor(Var "File1") .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);cropto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color1;rate,0.25) };
|
||||
LoadActor(Var "File2") .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);cropto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color2;rate,0.25) };
|
||||
LoadActor(Var "File2") .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);cropto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color1;rate,0.25) };
|
||||
LoadActor(Var "File1") .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM);cropto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color2;rate,0.25) };
|
||||
LoadActor(Var "File1") .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);cropto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color1) };
|
||||
LoadActor(Var "File2") .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM);cropto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color2) };
|
||||
LoadActor(Var "File2") .. {
|
||||
OnCommand=function(self)
|
||||
self:x(scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT)):y(scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)):cropto(SCREEN_WIDTH/2,SCREEN_HEIGHT/2):diffuse(Color1)
|
||||
if self.SetDecodeMovie then self:SetDecodeMovie(false) end
|
||||
end };
|
||||
LoadActor(Var "File1") .. {
|
||||
OnCommand=function(self)
|
||||
self:x(scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT)):y(scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)):cropto(SCREEN_WIDTH/2,SCREEN_HEIGHT/2):diffuse(Color2)
|
||||
if self.SetDecodeMovie then self:SetDecodeMovie(false) end
|
||||
end };
|
||||
};
|
||||
|
||||
return t
|
||||
|
||||
Reference in New Issue
Block a user