ugh. Cleanup of ez2's menubganimations.
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@@ -55,7 +55,7 @@ void GameState::Reset()
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m_MasterPlayerNumber = PLAYER_INVALID;
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m_sPreferredGroup = "";
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for( p=0; p<NUM_PLAYERS; p++ )
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m_PreferredDifficultyClass[p] = CLASS_INVALID;
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m_PreferredDifficulty[p] = CLASS_INVALID;
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m_SongSortOrder = SORT_GROUP;
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m_PlayMode = PLAY_MODE_INVALID;
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m_bEditing = false;
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@@ -262,11 +262,13 @@ D3DXCOLOR GameState::GetStageColor()
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GameDef* GameState::GetCurrentGameDef()
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{
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ASSERT( m_CurGame != GAME_INVALID ); // the game must be set before calling this
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return GAMEMAN->GetGameDefForGame( m_CurGame );
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}
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const StyleDef* GameState::GetCurrentStyleDef()
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{
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ASSERT( m_CurStyle != STYLE_NONE ); // the style must be set before calling this
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return GAMEMAN->GetStyleDefForStyle( m_CurStyle );
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}
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