Broke GameOptions into Input and Machine Options. Added "OptionsNavigation" option.
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@@ -51,6 +51,7 @@ PrefsManager::PrefsManager()
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m_bUseBGIfNoBanner = false;
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m_bDelayedEscape = true;
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m_bHowToPlay = true;
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m_bArcadeOptionsNavigation = false;
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/* I'd rather get occasional people asking for support for this even though it's
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* already here than lots of people asking why songs aren't being displayed. */
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@@ -95,6 +96,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
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ini.GetValueB( "Options", "Vsync", m_bVsync );
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ini.GetValueB( "Options", "HowToPlay", m_bHowToPlay );
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ini.GetValueB( "Options", "ArcadeOptionsNavigation",m_bArcadeOptionsNavigation );
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ini.GetValue ( "Options", "DWIPath", m_DWIPath );
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m_asAdditionalSongFolders.RemoveAll();
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@@ -138,6 +140,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
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ini.SetValueB( "Options", "Vsync", m_bVsync );
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ini.SetValueB( "Options", "HowToPlay", m_bHowToPlay );
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ini.SetValueB( "Options", "ArcadeOptionsNavigation",m_bArcadeOptionsNavigation );
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ini.SetValue ( "Options", "DWIPath", m_DWIPath );
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ini.SetValue( "Options", "AdditionalSongFolders", join(",", m_asAdditionalSongFolders) );
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