Broke GameOptions into Input and Machine Options. Added "OptionsNavigation" option.

This commit is contained in:
Chris Danford
2002-09-10 09:10:36 +00:00
parent d3c44fbdc0
commit ad68ba1bd4
13 changed files with 370 additions and 32 deletions
+3
View File
@@ -51,6 +51,7 @@ PrefsManager::PrefsManager()
m_bUseBGIfNoBanner = false;
m_bDelayedEscape = true;
m_bHowToPlay = true;
m_bArcadeOptionsNavigation = false;
/* I'd rather get occasional people asking for support for this even though it's
* already here than lots of people asking why songs aren't being displayed. */
@@ -95,6 +96,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
ini.GetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
ini.GetValueB( "Options", "Vsync", m_bVsync );
ini.GetValueB( "Options", "HowToPlay", m_bHowToPlay );
ini.GetValueB( "Options", "ArcadeOptionsNavigation",m_bArcadeOptionsNavigation );
ini.GetValue ( "Options", "DWIPath", m_DWIPath );
m_asAdditionalSongFolders.RemoveAll();
@@ -138,6 +140,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
ini.SetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
ini.SetValueB( "Options", "Vsync", m_bVsync );
ini.SetValueB( "Options", "HowToPlay", m_bHowToPlay );
ini.SetValueB( "Options", "ArcadeOptionsNavigation",m_bArcadeOptionsNavigation );
ini.SetValue ( "Options", "DWIPath", m_DWIPath );
ini.SetValue( "Options", "AdditionalSongFolders", join(",", m_asAdditionalSongFolders) );