even more rsr stuff
helpdisplay + difficulties. which color is best on sstitle? (Sourced from shakesoda/stepmania.)
This commit is contained in:
@@ -406,7 +406,7 @@ HoldJudgmentHeldCommand=finishtweening;visible,true;shadowlength,0;diffusealpha,
|
|||||||
# How fast it changes between texts (seconds)
|
# How fast it changes between texts (seconds)
|
||||||
TipShowTime=4
|
TipShowTime=4
|
||||||
# How long each switch takes (seconds)
|
# How long each switch takes (seconds)
|
||||||
TipSwitchTime=1
|
TipSwitchTime=2
|
||||||
# The Command when its made
|
# The Command when its made
|
||||||
TipOnCommand=shadowlength,0;diffuseblink
|
TipOnCommand=shadowlength,0;diffuseblink
|
||||||
|
|
||||||
|
|||||||
@@ -23,7 +23,10 @@ local t = LoadFallbackB();
|
|||||||
for pn in ivalues(PlayerNumber) do
|
for pn in ivalues(PlayerNumber) do
|
||||||
t[#t+1] = StepsDisplay(pn) .. {
|
t[#t+1] = StepsDisplay(pn) .. {
|
||||||
InitCommand=cmd(x,pn == PLAYER_1 and SCREEN_CENTER_X*0.5 or SCREEN_CENTER_X*1.5;y,SCREEN_BOTTOM-96);
|
InitCommand=cmd(x,pn == PLAYER_1 and SCREEN_CENTER_X*0.5 or SCREEN_CENTER_X*1.5;y,SCREEN_BOTTOM-96);
|
||||||
}
|
};
|
||||||
|
|
||||||
end
|
end
|
||||||
--
|
--
|
||||||
|
t[#t+1] = StandardDecorationFromFileOptional("DifficultyIconRow","DifficultyIconRow");
|
||||||
|
--
|
||||||
return t;
|
return t;
|
||||||
|
|||||||
@@ -0,0 +1,24 @@
|
|||||||
|
local c = {
|
||||||
|
color("#33B5E5"),
|
||||||
|
color("#0099CC"),
|
||||||
|
color("#AA66CC"),
|
||||||
|
color("#9933CC"),
|
||||||
|
color("#99CC00"),
|
||||||
|
color("#669900"),
|
||||||
|
color("#FFBB33"),
|
||||||
|
color("#FF8800"),
|
||||||
|
color("#FF4444"),
|
||||||
|
color("#CC0000"),
|
||||||
|
}
|
||||||
|
local t = Def.ActorFrame {};
|
||||||
|
|
||||||
|
for i=1,#c do
|
||||||
|
t[#t+1] = Def.Quad {
|
||||||
|
InitCommand=cmd(zoomto,32,32;x,32*((i-1)%2);y,32*math.floor((i-1)/2));
|
||||||
|
OnCommand=cmd(diffuse,c[i];shadowlength,1.5);
|
||||||
|
};
|
||||||
|
end
|
||||||
|
|
||||||
|
t.OnCommand=cmd(x,96;y,128;shadowlength,1.5);
|
||||||
|
|
||||||
|
return t;
|
||||||
@@ -4,4 +4,5 @@
|
|||||||
local t = Def.ActorFrame {};
|
local t = Def.ActorFrame {};
|
||||||
t[#t+1] = StandardDecorationFromFileOptional("Header","Header");
|
t[#t+1] = StandardDecorationFromFileOptional("Header","Header");
|
||||||
t[#t+1] = StandardDecorationFromFileOptional("Footer","Footer");
|
t[#t+1] = StandardDecorationFromFileOptional("Footer","Footer");
|
||||||
|
t[#t+1] = StandardDecorationFromFileOptional("HelpDisplay","HelpDisplay");
|
||||||
return t
|
return t
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
Common Normal
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
local t = Def.ActorFrame {};
|
||||||
|
local function GetEdits( in_Song, in_StepsType )
|
||||||
|
if in_Song then
|
||||||
|
local sSong = in_Song;
|
||||||
|
local sCurrentStyle = GAMESTATE:GetCurrentStyle();
|
||||||
|
local sStepsType = in_StepsType;
|
||||||
|
local iNumEdits = 0;
|
||||||
|
if sSong:HasEdits( sStepsType ) then
|
||||||
|
local tAllSteps = sSong:GetAllSteps();
|
||||||
|
for i,Step in pairs(tAllSteps) do
|
||||||
|
if Step:IsAnEdit() and Step:GetStepsType() == sStepsType then
|
||||||
|
iNumEdits = iNumEdits + 1;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return iNumEdits;
|
||||||
|
else
|
||||||
|
return iNumEdits;
|
||||||
|
end
|
||||||
|
else
|
||||||
|
return 0;
|
||||||
|
end
|
||||||
|
end;
|
||||||
|
--
|
||||||
|
for idx,diff in pairs(Difficulty) do
|
||||||
|
local sDifficulty = ToEnumShortString( diff );
|
||||||
|
local tLocation = {
|
||||||
|
Beginner = 0,
|
||||||
|
Easy = 32,
|
||||||
|
Medium = 64,
|
||||||
|
Hard = 96,
|
||||||
|
Challenge = 128,
|
||||||
|
Edit = 128+48,
|
||||||
|
};
|
||||||
|
t[#t+1] = Def.ActorFrame {
|
||||||
|
SetCommand=function(self)
|
||||||
|
local c = self:GetChildren();
|
||||||
|
local song = GAMESTATE:GetCurrentSong()
|
||||||
|
local bHasStepsTypeAndDifficulty = false;
|
||||||
|
local meter = "";
|
||||||
|
if song then
|
||||||
|
local st = GAMESTATE:GetCurrentStyle():GetStepsType();
|
||||||
|
bHasStepsTypeAndDifficulty = song:HasStepsTypeAndDifficulty( st, diff );
|
||||||
|
local steps = song:GetOneSteps( st, diff );
|
||||||
|
if steps then
|
||||||
|
meter = steps:GetMeter();
|
||||||
|
append = ""
|
||||||
|
--
|
||||||
|
if diff == 'Difficulty_Edit' then
|
||||||
|
meter = GetEdits( song, st );
|
||||||
|
append = ( GetEdits( song, st ) > 1 ) and "Edits" or "Edit"
|
||||||
|
meter = meter .. " " .. append
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
c.Meter:settext( meter );
|
||||||
|
self:playcommand( bHasStepsTypeAndDifficulty and "Show" or "Hide" );
|
||||||
|
end;
|
||||||
|
CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
|
||||||
|
--
|
||||||
|
Def.Quad {
|
||||||
|
Name="BarPeice";
|
||||||
|
ShowCommand=cmd(stoptweening;linear,0.1;diffuse,CustomDifficultyToColor( sDifficulty ));
|
||||||
|
HideCommand=cmd(stoptweening;decelerate,0.05;diffuse,CustomDifficultyToDarkColor( sDifficulty ));
|
||||||
|
InitCommand=cmd(x,tLocation[sDifficulty];diffuse,CustomDifficultyToColor( sDifficulty );zoomto,(sDifficulty == 'Edit') and 64 or 32,32);
|
||||||
|
};
|
||||||
|
LoadFont("StepsDisplay","Meter") .. {
|
||||||
|
Name="Meter";
|
||||||
|
Text=(sDifficulty == "Edit") and "0 Edits" or "0";
|
||||||
|
ShowCommand=cmd(stoptweening;linear,0.1;diffuse,Color.White);
|
||||||
|
HideCommand=cmd(stoptweening;decelerate,0.05;diffuse,CustomDifficultyToColor( sDifficulty ));
|
||||||
|
InitCommand=cmd(x,tLocation[sDifficulty];shadowlength,1.5;zoom,0.75;diffuse,CustomDifficultyToColor( sDifficulty ));
|
||||||
|
};
|
||||||
|
};
|
||||||
|
end
|
||||||
|
return t
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
local t = Def.HelpDisplay {
|
||||||
|
File = THEME:GetPathF("HelpDisplay", "text");
|
||||||
|
InitCommand=function(self)
|
||||||
|
local s = THEME:GetString(Var "LoadingScreen","HelpText");
|
||||||
|
self:SetTipsColonSeparated(s);
|
||||||
|
end;
|
||||||
|
SetHelpTextCommand=function(self, params)
|
||||||
|
self:SetTipsColonSeparated( params.Text );
|
||||||
|
end;
|
||||||
|
};
|
||||||
|
|
||||||
|
t.ScreenChangedMessageCommand=cmd(playcommand,"SetHelpText",{ Text = "&MENULEFT; Left &START; Start &SELECT; Select"});
|
||||||
|
|
||||||
|
return t;
|
||||||
+16
-10
@@ -1,13 +1,6 @@
|
|||||||
[Global]
|
[Global]
|
||||||
FallbackTheme=_fallback
|
FallbackTheme=_fallback
|
||||||
|
|
||||||
[FadingBanner]
|
|
||||||
BannerFadeFromCachedCommand=diffusealpha,1;stoptweening;accelerate,0.05;glow,Color.Alpha( Color("White"), 0.45 );decelerate,0.075;diffusealpha,0;glow,Color("Invisible");
|
|
||||||
BannerOnCommand=
|
|
||||||
BannerFadeFromCachedCommand=diffusealpha,1;stoptweening;linear,0.1;glow,Color.Alpha(Color("White"),0.25);decelerate,0.15;glow,Color.Invisible;diffusealpha,0
|
|
||||||
BannerFadeOffCommand=diffusealpha,1;stoptweening;linear,0.1;diffusealpha,0
|
|
||||||
BannerResetFadeCommand=diffusealpha,1
|
|
||||||
|
|
||||||
[ScreenWithMenuElements]
|
[ScreenWithMenuElements]
|
||||||
ShowHeader=true
|
ShowHeader=true
|
||||||
HeaderX=SCREEN_CENTER_X
|
HeaderX=SCREEN_CENTER_X
|
||||||
@@ -22,6 +15,13 @@ FooterY=SCREEN_BOTTOM
|
|||||||
FooterOnCommand=
|
FooterOnCommand=
|
||||||
FooterOffCommand=
|
FooterOffCommand=
|
||||||
|
|
||||||
|
#
|
||||||
|
ShowHelpDisplay=true
|
||||||
|
HelpDisplayX=SCREEN_CENTER_X
|
||||||
|
HelpDisplayY=SCREEN_BOTTOM-48+4
|
||||||
|
HelpDisplayOnCommand=shadowlength,1.5
|
||||||
|
HelpDisplayOffCommand=
|
||||||
|
|
||||||
#
|
#
|
||||||
TimerX=SCREEN_RIGHT-16
|
TimerX=SCREEN_RIGHT-16
|
||||||
TimerY=SCREEN_TOP+40-4.5
|
TimerY=SCREEN_TOP+40-4.5
|
||||||
@@ -56,12 +56,18 @@ BannerY=SCREEN_CENTER_Y-120
|
|||||||
MusicWheelX=SCREEN_RIGHT-128-18
|
MusicWheelX=SCREEN_RIGHT-128-18
|
||||||
MusicWheelOnCommand=draworder,-1
|
MusicWheelOnCommand=draworder,-1
|
||||||
|
|
||||||
|
ShowDifficultyIconRow=true
|
||||||
|
DifficultyIconRowX=SCREEN_CENTER_X-160-96-16
|
||||||
|
DifficultyIconRowY=SCREEN_CENTER_Y-120+56
|
||||||
|
DifficultyIconRowOnCommand=
|
||||||
|
DifficultyIconRowOffcommand=
|
||||||
|
|
||||||
[StepsDisplay]
|
[StepsDisplay]
|
||||||
FrameX=0
|
FrameX=0
|
||||||
FrameY=0
|
FrameY=0
|
||||||
FrameOnCommand=
|
FrameOnCommand=
|
||||||
FrameLoadCommand=
|
FrameLoadCommand=
|
||||||
FrameSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToDarkColor(param.CustomDifficulty)) end end
|
FrameSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)) end end
|
||||||
|
|
||||||
NumTicks=10
|
NumTicks=10
|
||||||
MaxTicks=10
|
MaxTicks=10
|
||||||
@@ -94,13 +100,13 @@ end;
|
|||||||
ShowDescription=true
|
ShowDescription=true
|
||||||
DescriptionX=(-32)/2
|
DescriptionX=(-32)/2
|
||||||
DescriptionY=-1
|
DescriptionY=-1
|
||||||
DescriptionOnCommand=shadowlength,1.5;
|
DescriptionOnCommand=shadowlength,1.5;maxwidth,128+32-4
|
||||||
DescriptionSetCommand=%function(self,param) \
|
DescriptionSetCommand=%function(self,param) \
|
||||||
if self:GetText() == "" then \
|
if self:GetText() == "" then \
|
||||||
self:settext("Edit"); \
|
self:settext("Edit"); \
|
||||||
end; \
|
end; \
|
||||||
if param.CustomDifficulty then \
|
if param.CustomDifficulty then \
|
||||||
self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)); \
|
self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); \
|
||||||
end; \
|
end; \
|
||||||
end;
|
end;
|
||||||
#
|
#
|
||||||
|
|||||||
Reference in New Issue
Block a user