move GetEvalStageStats into StatsManager
Add GetAccumStageStats
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@@ -202,11 +202,13 @@ void ScreenEvaluation::Init()
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//
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// Figure out which statistics and songs we're going to display
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//
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STATSMAN->CalcAccumStageStats();
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StageStats stageStats;
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switch( m_Type )
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{
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case summary:
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GAMESTATE->GetFinalEvalStats( stageStats );
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STATSMAN->GetFinalEvalStageStats( stageStats );
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break;
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case stage:
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case course:
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