From ad2c74c3759233e730afada8c8ed4fc28d0f2047 Mon Sep 17 00:00:00 2001 From: Colby Klein Date: Sun, 7 Dec 2008 22:42:49 +0000 Subject: [PATCH] Add GAMESTATE:Reset() Lua binding --- stepmania/src/GameState.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index a48451d53d..908c606872 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -2339,6 +2339,8 @@ public: { p->m_bJukeboxUsesModifiers = BArg(1); return 0; } + static int Reset( T* p, lua_State *L ) { p->Reset(); return 0; } + DEFINE_METHOD( GetWorkoutGoalComplete, m_bWorkoutGoalComplete ) LunaGameState() @@ -2424,6 +2426,7 @@ public: ADD_METHOD( SaveLocalData ); ADD_METHOD( SetJukeboxUsesModifiers ); ADD_METHOD( GetWorkoutGoalComplete ); + ADD_METHOD( Reset ); } };