remove old
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@@ -249,14 +249,6 @@ bool Screen::JoinInput( PlayerNumber pn )
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SCREENMAN->PlayStartSound();
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SCREENMAN->PlayStartSound();
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GAMESTATE->JoinPlayer( pn );
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GAMESTATE->JoinPlayer( pn );
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// don't load memory card profiles here. It's slow and can cause a big skip.
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/* Don't load the local profile, either. It causes a 150+ms skip on my A64 3000+,
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* so it probably causes a skip for everyone. We probably shouldn't load this here,
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* anyway: leave it unloaded and display "INSERT CARD" until the normal time, and
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* load the local profile at the time we would have loaded the memory card if none
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* was inserted (via LoadFirstAvailableProfile). */
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// PROFILEMAN->LoadLocalProfileFromMachine( pn );
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SCREENMAN->RefreshCreditsMessages();
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SCREENMAN->RefreshCreditsMessages();
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return true;
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return true;
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