Replace RageFastSin and RageFastCos with standard library versions because the standard library is faster. Use fmod in spline evaluation.

This commit is contained in:
Kyzentun Keeslala
2016-02-07 15:35:05 -07:00
parent 9f57dd6caf
commit acda44238d
10 changed files with 71 additions and 135 deletions
-3
View File
@@ -53,9 +53,6 @@ RageMatrix RageLookAt(
void RageMatrixAngles( RageMatrix* pOut, const RageVector3 &angles );
void RageMatrixTranspose( RageMatrix* pOut, const RageMatrix* pIn );
float RageFastSin( float x ) CONST_FUNCTION;
float RageFastCos( float x ) CONST_FUNCTION;
class RageQuadratic
{
public: