fix crash if m_MasterPlayerNumber is Invalid
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@@ -613,7 +613,9 @@ int GameState::GetNumStagesForCurrentSongAndStepsOrCourse() const
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const Style *pStyle = m_pCurStyle;
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const Style *pStyle = m_pCurStyle;
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if( pStyle == NULL )
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if( pStyle == NULL )
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{
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{
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const Steps *pSteps = m_pCurSteps[m_MasterPlayerNumber];
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const Steps *pSteps = NULL;
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if( m_MasterPlayerNumber != PlayerNumber_Invalid )
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pSteps = m_pCurSteps[m_MasterPlayerNumber];
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if( pSteps )
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if( pSteps )
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{
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{
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/* If a style isn't set, use the style of the selected steps. */
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/* If a style isn't set, use the style of the selected steps. */
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