overhauling editor UI

This commit is contained in:
Chris Danford
2003-02-18 23:15:38 +00:00
parent b64afd4f0c
commit ac9e58f760
32 changed files with 1209 additions and 674 deletions
+7
View File
@@ -210,6 +210,7 @@ void ScreenManager::Input( const DeviceInput& DeviceI, const InputEventType type
#include "ScreenPrompt.h"
#include "ScreenTextEntry.h"
#include "ScreenMiniMenu.h"
Screen* ScreenManager::MakeNewScreen( CString sClassName )
{
@@ -351,6 +352,12 @@ void ScreenManager::TextEntry( ScreenMessage SM_SendWhenDone, CString sQuestion,
m_ScreenStack.push_back( new ScreenTextEntry(SM_SendWhenDone, sQuestion, sInitialAnswer, OnOK, OnCanel) );
}
void ScreenManager::MiniMenu( MiniMenuDefinition* pDef, ScreenMessage SM_SendOnOK, ScreenMessage SM_SendOnCancel )
{
// add the new state onto the back of the array
m_ScreenStack.push_back( new ScreenMiniMenu(pDef, SM_SendOnOK, SM_SendOnCancel) );
}
void ScreenManager::PopTopScreen( ScreenMessage SM )
{
Screen* pScreenToPop = m_ScreenStack.back(); // top menu