diff --git a/stepmania/src/arch/ArchHooks/ArchHooks_Unix.cpp b/stepmania/src/arch/ArchHooks/ArchHooks_Unix.cpp index fed1fa96b4..d6b042e5e5 100644 --- a/stepmania/src/arch/ArchHooks/ArchHooks_Unix.cpp +++ b/stepmania/src/arch/ArchHooks/ArchHooks_Unix.cpp @@ -19,9 +19,9 @@ static bool IsFatalSignal( int signal ) case SIGINT: case SIGTERM: case SIGHUP: - return true; - default: return false; + default: + return true; } } @@ -53,12 +53,6 @@ static void EmergencyShutdown( int signal ) * another thread causes crashes (eg. GL may be using TLS). */ if( !strcmp(RageThread::GetCurThreadName(), "Main thread") && SDL_WasInit(SDL_INIT_VIDEO) ) SDL_QuitSubSystem(SDL_INIT_VIDEO); -} - -static void KillSelf( int signal ) -{ - if( !IsFatalSignal(signal) ) - return; kill( 0, SIGKILL ); } @@ -71,15 +65,12 @@ ArchHooks_Unix::ArchHooks_Unix() #if defined(CRASH_HANDLER) CrashHandlerHandleArgs( g_argc, g_argv ); InitializeCrashHandler(); - SignalHandler::OnClose( CrashSignalHandler ); + SignalHandler::OnClose( DoCrashSignalHandler ); #endif /* Set up EmergencyShutdown, to try to shut down the window if we crash. * This might blow up, so be sure to do it after the crash handler. */ SignalHandler::OnClose( EmergencyShutdown ); - - /* On fatal crashes, after the above, kill ourself so we don't return. */ - SignalHandler::OnClose( KillSelf ); } void ArchHooks_Unix::DumpDebugInfo()