From ac745deeb90bb7ce2f48e6af79625a2414415ba0 Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Wed, 23 Feb 2011 13:16:36 -0600 Subject: [PATCH] update comment --- src/StepMania.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/StepMania.cpp b/src/StepMania.cpp index 8e91a5e6b6..71f148f46d 100644 --- a/src/StepMania.cpp +++ b/src/StepMania.cpp @@ -1306,9 +1306,9 @@ bool HandleGlobalInputs( const InputEventPlus &input ) return false; // Attract needs to know because it goes to TitleMenu on > 1 credit } - // re-added for StepMania 3.9 veterans, plus it's just plain old faster - // than the debug menu. However, this is without the LShift capability - // that was in 3.9; if we get enough requests, we'll re-add it, but meh. -aj + /* Re-added for StepMania 3.9 theming veterans, plus it's just faster than + * the debug menu. However, in sm-ssc, the Shift button only reloads the + * metrics, unlike in 3.9 (where it saved bookkeeping and machine profile). -aj */ bool bIsShiftHeld = INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT), &input.InputList) || INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT), &input.InputList); bool bIsCtrlHeld = INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL), &input.InputList) ||