s/Misc/Options/. The entire "Options" category is miscellaneous; there's
no use splitting them here.
This commit is contained in:
@@ -198,8 +198,9 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.GetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.GetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.GetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.GetValueI( "Options", "BannerCacheType", (int&)m_BannerCacheType );
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ini.GetValueI( "Options", "BannerCacheType", (int&)m_BannerCacheType );
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ini.GetValueF( "Misc", "DancePointsAccumulated", m_fDancePointsAccumulated );
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/* XXX: This belongs in the memcard code, not prefs. */
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ini.GetValueB( "Misc", "UseUnlockSystem", m_bUseUnlockSystem );
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ini.GetValueF( "Options", "DancePointsAccumulated", m_fDancePointsAccumulated );
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ini.GetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
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m_asAdditionalSongFolders.clear();
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m_asAdditionalSongFolders.clear();
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CString sAdditionalSongFolders;
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CString sAdditionalSongFolders;
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@@ -283,8 +284,8 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.SetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.SetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.SetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.SetValueI( "Options", "BannerCacheType", m_BannerCacheType );
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ini.SetValueI( "Options", "BannerCacheType", m_BannerCacheType );
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ini.SetValueF( "Misc", "DancePointsAccumulated", m_fDancePointsAccumulated );
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ini.SetValueF( "Options", "DancePointsAccumulated", m_fDancePointsAccumulated );
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ini.SetValueB( "Misc", "UseUnlockSystem", m_bUseUnlockSystem );
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ini.SetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
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/* Only write these if they aren't the default. This ensures that we can change
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/* Only write these if they aren't the default. This ensures that we can change
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