modifer modes update
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@@ -272,8 +272,6 @@ ScreenEdit::ScreenEdit()
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GAMESTATE->m_PlayerController[PLAYER_1] = HUMAN;
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m_Player.SetXY( PLAYER_X, PLAYER_Y );
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GAMESTATE->m_Position[PLAYER_1]->LoadFromStyleDef(GAMESTATE->GetCurrentStyleDef(), PLAYER_1);
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m_Fade.SetClosed();
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m_sprHelp.Load( THEME->GetPathTo("Graphics","ScreenEdit help") );
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