modifer modes update

This commit is contained in:
Glenn Maynard
2003-04-10 08:49:25 +00:00
parent 476de3d690
commit abc65f828f
12 changed files with 193 additions and 107 deletions
+2 -2
View File
@@ -336,7 +336,7 @@ void NoteField::DrawPrimitives()
for( int c=0; c<GetNumTracks(); c++ ) // for each arrow column
{
GAMESTATE->m_Position[m_PlayerNumber]->BeginDrawTrack(c);
GAMESTATE->m_Position->BeginDrawTrack(m_PlayerNumber, c);
/////////////////////////////////
// Draw all HoldNotes in this column (so that they appear under the tap notes)
@@ -404,7 +404,7 @@ void NoteField::DrawPrimitives()
m_NoteDisplay[c].DrawTap( c, NoteRowToBeat(i), bHoldNoteBeginsOnThisBeat, bIsInSelectionRange ? fSelectedRangeGlow : m_fPercentFadeToFail );
}
GAMESTATE->m_Position[m_PlayerNumber]->EndDrawTrack(c);
GAMESTATE->m_Position->EndDrawTrack(m_PlayerNumber, c);
}
}