store the path in the actor's name, so we can treat backgrounds like loaded

screens
This commit is contained in:
Glenn Maynard
2005-07-02 22:44:56 +00:00
parent e3999565d8
commit abac95a1b7
2 changed files with 8 additions and 11 deletions
-1
View File
@@ -107,7 +107,6 @@ private:
Actor *m_pSharedBGA; // BGA object that's persistent between screens
CString m_sLastLoadedBackgroundPath;
CString m_sDelayedScreen;
CString m_sSystemMessage;
vector<Screen*> m_vPreparedScreens;