Rename GameButtonType_INVALID to GameButtonType_Menu.
Strictly that's not right but close enough.
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@@ -321,7 +321,7 @@ const RString& ScoreEventToString( ScoreEvent se );
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enum GameButtonType
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{
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GameButtonType_Step,
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GameButtonType_INVALID
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GameButtonType_Menu
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};
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/** @brief The list of judge types for the tap note scores. */
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