Adding basic coin support
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@@ -18,8 +18,6 @@ public:
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PrefsManager();
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~PrefsManager();
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enum BackgroundMode { BGMODE_OFF, BGMODE_ANIMATIONS, BGMODE_MOVIEVIS, BGMODE_RANDOMMOVIES };
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// GameOptions (ARE saved between sessions)
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bool m_bWindowed;
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int m_iDisplayWidth;
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@@ -29,7 +27,7 @@ public:
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int m_iMaxTextureResolution;
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int m_iRefreshRate;
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bool m_bShowStats;
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BackgroundMode m_BackgroundMode;
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enum { BGMODE_OFF, BGMODE_ANIMATIONS, BGMODE_MOVIEVIS, BGMODE_RANDOMMOVIES } m_BackgroundMode;
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float m_fBGBrightness;
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int m_iMovieDecodeMS;
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bool m_bUseBGIfNoBanner;
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@@ -59,6 +57,10 @@ public:
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bool m_bChangeBannersWhenFast;
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bool m_bEasterEggs;
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bool m_bMarvelousTiming;
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enum { COIN_HOME, COIN_PAY, COIN_FREE, NUM_COIN_MODES } m_CoinMode;
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int m_iCoinsPerCredit;
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bool m_bJointPremium;
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/* 0 = no; 1 = yes; -1 = auto (do whatever is appropriate for the arch). */
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int m_iBoostAppPriority;
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