per-judgement step commands

This commit is contained in:
Glenn Maynard
2004-07-02 20:08:17 +00:00
parent cac98a3d12
commit ab9cac2642
10 changed files with 31 additions and 20 deletions
+1 -1
View File
@@ -356,7 +356,7 @@ void ScreenNameEntry::Input( const DeviceInput& DeviceI, const InputEventType ty
int StringIndex = m_ColToStringIndex[StyleI.player][StyleI.col];
if(StringIndex != -1)
{
m_ReceptorArrowRow[StyleI.player].Step( StyleI.col );
m_ReceptorArrowRow[StyleI.player].Step( StyleI.col, TNS_MARVELOUS );
m_soundStep.Play();
char c = NAME_CHARS[GetClosestCharIndex(m_fFakeBeat)];
m_textSelectedChars[StyleI.player][StyleI.col].SetText( ssprintf("%c",c) );