enforce that changed message is broadcast whenever value changes
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@@ -223,7 +223,7 @@ void ScreenSelectGroup::MenuStart( PlayerNumber pn )
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m_MenuTimer->Stop();
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m_bChosen = true;
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GAMESTATE->m_pCurSong = NULL;
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GAMESTATE->m_pCurSong.Set( NULL );
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GAMESTATE->m_sPreferredSongGroup = (m_GroupList.GetSelectionName()=="ALL MUSIC" ? GROUP_ALL_MUSIC : m_GroupList.GetSelectionName() );
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if( GAMESTATE->m_sPreferredSongGroup == GROUP_ALL_MUSIC )
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