enforce that changed message is broadcast whenever value changes

This commit is contained in:
Chris Danford
2005-02-24 12:27:30 +00:00
parent 94743864e6
commit ab22e629d4
19 changed files with 54 additions and 26 deletions
+1 -1
View File
@@ -223,7 +223,7 @@ void ScreenSelectGroup::MenuStart( PlayerNumber pn )
m_MenuTimer->Stop();
m_bChosen = true;
GAMESTATE->m_pCurSong = NULL;
GAMESTATE->m_pCurSong.Set( NULL );
GAMESTATE->m_sPreferredSongGroup = (m_GroupList.GetSelectionName()=="ALL MUSIC" ? GROUP_ALL_MUSIC : m_GroupList.GetSelectionName() );
if( GAMESTATE->m_sPreferredSongGroup == GROUP_ALL_MUSIC )